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Tired of FreeCell? Try Cellular Automata
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If you're looking to waste even more time during this sleepy work week between Christmas and New Years, enjoy hours of mindless fun with Cellular Automata. Based on four simple rules of cell behavior - loneliness, overcrowding, reproduction, and statis - the game simulates how an apparently complex organic system can be created from a simple set of instructions. You design the initial conditions and watch how the cells grow, multiply, and die. The cells and groups of cells could represent anything from microscopic biological systems to ant colonies to cities. Grant Robinson, web designer and creator of the site, says he was inspired to create the site by the book Emergence: The Connected Lives of Ants, Brains, Cities, and Software by Steven Johnson. |
Submitted by elementlist on Dec 27, 2005 |
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