2 matching results for "virtual reality":
Submitted Mar 10, 2017 to Science Blogs With rumors swirling about Apple’s plans in Augmented Reality (AR), as well as recent teeth gnashing about the state of Magic Leap, it’s beyond time for the AR community to have a real discussion about what it’s going to take for Augmented Reality to become the primary computing environment worldwide.
The question is, what will it take for an AR system to replace the smartphone and the desktop as the ubiquitous computing device for everyday use? I’ve spoken in the past about what I call the “AR stack.” That is the set of technologies that are necessary to get to wide functionality and applicability for the average consumer. However I wanted expand on that and build a very basic reference that identifies key concepts necessary for AR, that people can easily cite when trying to understand this topic. |
Submitted Jan 11, 2017 to Science Journals and News Virtual and augmented reality are complex technologies. Haptical makes them easy, understandable and accessible for decision makers.
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